RS-15947Modded server
Renzo Rust - In Development
Offline NA 66.51.99.76:28025 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 20:06 UTC, in 2d 9h. Every Monday and Friday at 20:06 UTC · high confidence
Coming wipes
- T− 2d 9hFri 16 Oct, 20:06 UTC
- T− 5d 9hMon 19 Oct, 20:06 UTC
- T− 9d 9hFri 23 Oct, 20:06 UTC
- T− 12d 9hMon 26 Oct, 20:06 UTC
- T− 16d 9hFri 30 Oct, 20:06 UTC
- T− 19d 9hMon 2 Nov, 20:06 UTC
- T− 22d 8hThu 5 Nov, 19:00 UTCFW
- T− 23d 9hFri 6 Nov, 20:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:06 UTC1d ago | – | – | running | 0 |
| Fri 9 Oct, 20:06 UTC4d ago | 0 | – | 3 days | 0 |
| Mon 5 Oct, 20:06 UTC8d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 20:07 UTC11d ago | 0 | – | 3 days | 0 |
| Thu 1 Oct, 18:13 UTC FW12d ago | 0 | – | 1.1 days | 0 |
| Mon 28 Sep, 20:06 UTC15d ago | 0 | – | 2.9 days | 0 |
| Fri 25 Sep, 20:06 UTC18d ago | 0 | – | 3 days | 0 |
| Mon 21 Sep, 20:06 UTC22d ago | 0 | – | 4 days | 0 |
| Fri 18 Sep, 20:06 UTC25d ago | 0 | – | 3 days | 0 |
| Mon 14 Sep, 20:07 UTC29d ago | 0 | – | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Renzo Rust - In Development?
Currently, Renzo Rust - In Development is offline; the last sighting was 17 hours ago. Over the past seven days, the average player count was 0.
How is Renzo Rust - In Development ranked?
In North America, Renzo Rust - In Development is #1,542 on seven-day player hours, with #15,947 overall and a top 72% position among ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Renzo Rust - In Development?
These Top Rust Servers lists include Renzo Rust - In Development: Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
How should you read the tags on Renzo Rust - In Development?
Published by Renzo Rust - In Development for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^w (Weekly): It wipes weekly; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): The server browser lists it under North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on Renzo Rust - In Development?
Renzo Rust - In Development runs a procedural map of size 2,500 with seed 1826895022, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Renzo Rust - In Development run for rules and settings?
You will not find a gather rate in the name Renzo Rust - In Development. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on Renzo Rust - In Development?
Rust network protocol 2634 and build 167584 is what Renzo Rust - In Development runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Is Renzo Rust - In Development lag-free?
Its average server fps over the last 48 hours was 60, with a low of 60. Its entity count reached 28,734, including buildings, deployables and all other objects. Its memory use reached 2,460 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the server location for Renzo Rust - In Development?
Its NA tag is how Renzo Rust - In Development lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 66.51.99.76:28025.
How reliable is Renzo Rust - In Development?
Currently offline is Renzo Rust - In Development, last seen 17 hours ago. Based on the uptime it reports, the last restart was roughly 21 hours ago. Across the last 7 full days, it was online for 162 of 168 hours, or 96%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
What happens on wipe day on Renzo Rust - In Development?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe, the crowd hit its peak.
When does Renzo Rust - In Development wipe?
Renzo Rust - In Development follows a wipe rhythm of every Monday and Friday at 20:06 UTC. On Friday 16 October at 20:06 UTC, the next wipe is anticipated. Its world was last replaced 38 hours ago. The tags show a wipe schedule of one week.
How to join
What are the steps to join Renzo Rust - In Development?
Use the console: open Rust, press F1, and type client.connect 66.51.99.76:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://discord.com/invite/u7StnUcXSR.