Top Rust ServersObservatory · live
Live Servers11,466 Players34,770 Populated2,970 Fresh wipes · 3h83 Scanevery 5 min

RS-2793Modded server

The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly

Online NA 66.51.99.77:28030 checked 11m ago

teams off monthly wipes moddedcarbonpvehardcore
Connect
Players now
1/ 50
2% full
7-day average
1
peak 7
Rank
#2,793
top 13% · #483 in NA
Last wipe
12d ago
monthly schedule
Next wipe
T− 22d 14h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0246805:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence

usual gap10.2 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 22d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 35 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW12d ago 4 – running 1
Mon 21 Sep, 13:33 UTC22d ago 2 held half 10.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly?

On 50 slots, The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly has 1 players at this moment. A seven-day average of 1 players was reached, peaking at 7. At 19:00 UTC it was busiest in the last 48 hours, averaging 4 players.

Where does The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly sit in the rankings?

On seven-day player hours, The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly ranks #2,793 overall, in the top 13% of ranked servers and #483 across North America.

Tags and filters

On Top Rust Servers, which lists and filters carry The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly?

On these Top Rust Servers lists you will find The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly: Top modded Rust servers, Top Rust PvE servers, Rust zombie servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly?

The game's server browser reads the tags that The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly publishes: gmhardcore (Game mode): The mode is hardcore, which is harsher; mp50 (Max players): Player slots: 50; ts0 (Group limit): The team system is disabled; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^h (Hardcore): The hardcore ruleset from Facepunch: less help, tougher survival; ^p (PvE): No player combat here; the world itself is the threat; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser, this appears under North America. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What map is used on The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly?

A procedural map of size 3,500, created by the game, is in use on The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly.

What does The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly run for rules and settings?

The name The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly does not state a gather rate. A group limit is not made public. It runs hardcore, Facepunch's toughest setting. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC anti-cheat is active.

Server details

What is the Rust version on The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly?

The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly perform?

The last 48 hours saw it average 56 server fps, never going under 6. At its peak, it held 78,233 entities: everything from buildings to deployables and more. Memory usage peaked at 2,950 MB. Players feel lag when fps drops and entities increase.

Where can The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly be found?

The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly uses its NA tag to list itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 66.51.99.77:28030 is its address.

What is the uptime of The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly?

Right now, The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly is up and running. The uptime it gives suggests a restart around 17 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 21 September 2026.

Wipe schedule

What happens on wipe day on The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly?

The average busiest count over recent wipes is 3 players. The latest wipe saw its highest player count 35 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

When does The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly wipe?

The only wipe The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly sees is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 12 days 10 hours ago. Monthly wipes are declared in its tags.

Connection

What is the process to join The Rusty Rabbit Hole | Hardcore PvE | Zombies | Solo | Monthly?

To connect manually, open the console with F1 and type client.connect 66.51.99.77:28030. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://discord.com/invite/j4d4U2dFb.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,^m,^h,NA,gmhardcore,cs167781,ts0

Game

gmhardcore
Game mode The mode is hardcore, which is harsher.
mp50
Max players Player slots: 50.
ts0
Group limit The team system is disabled.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Running game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A monthly wipe, coinciding with Facepunch's force wipe.

Difficulty

^h
Hardcore The hardcore ruleset from Facepunch: less help, tougher survival.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.