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Live Servers11,462 Players32,953 Populated2,935 Fresh wipes · 3h76 Scanevery 5 min

RS-6775Modded server

[US] The Salvaged Few

Online NA 66.51.99.82:28035 checked 10m ago

monthly wipes moddedcarbonpve
Connect
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#6,775
top 30% · #1082 in NA
Last wipe
11d ago
monthly schedule
Next wipe
T− 22d 13h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 30% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 22d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:31 UTC11d ago 3 – running 0
Thu 1 Oct, 22:38 UTC FW12d ago 2 – 0.9 days 0
Thu 24 Sep, 20:29 UTC19d ago 1 held half 7.1 days 0
Wed 23 Sep, 09:04 UTC20d ago 1 – 1.5 days 0
Tue 22 Sep, 23:04 UTC21d ago 2 – 0.4 days 0
Tue 22 Sep, 01:22 UTC22d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is [US] The Salvaged Few?

On 50 slots, [US] The Salvaged Few has 0 players at this moment. Its seven-day average is 0 players, with a peak of 2.

What is the ranking of [US] The Salvaged Few?

In North America, [US] The Salvaged Few is #1,082 on seven-day player hours, with #6,775 overall and a top 30% position among ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry [US] The Salvaged Few?

On these Top Rust Servers lists you will find [US] The Salvaged Few: Top modded Rust servers, Top Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on [US] The Salvaged Few?

Published by [US] The Salvaged Few for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Running game build 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): In the server browser, this appears under North America. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on [US] The Salvaged Few?

[US] The Salvaged Few runs a procedural map of size 4,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.

What settings and rules does [US] The Salvaged Few use?

The name [US] The Salvaged Few does not state a gather rate. Up to 8 players per group, as the game defaults. pve is the game mode, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is active.

Server details

What version is [US] The Salvaged Few running?

[US] The Salvaged Few uses Rust network protocol 2634 and build 167584 with Linux as its system. The protocol must match for you to join; Steam will update your game.

What is the performance like on [US] The Salvaged Few?

Its average server fps over the last 48 hours was 59, with a low of 55. Its entity count reached 106,499, including buildings, deployables and all other objects. Memory usage peaked at 4,023 MB. What players experience as lag comes from low fps and a rising entity count.

Where can [US] The Salvaged Few be found?

Its NA tag is how [US] The Salvaged Few lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.99.82:28035 is its address.

Is [US] The Salvaged Few currently online?

The server [US] The Salvaged Few is currently online. Based on the uptime it reports, the last restart was roughly 18 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 21 September 2026.

Wipe details

What can you expect on wipe day on [US] The Salvaged Few?

Across recent wipes, the busiest times averaged 2 players. The peak of the latest wipe came 45 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

When does [US] The Salvaged Few wipe?

With the force wipe, [US] The Salvaged Few resets once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The present world has been live since 11 days 6 hours ago. The tags specify a monthly wipe schedule.

Connection

What is the process to join [US] The Salvaged Few?

To connect manually, open the console with F1 and type client.connect 66.51.99.82:28035. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players There are 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167584
Build Running game build 167584.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly A monthly wipe, coinciding with Facepunch's force wipe.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.