Top Rust ServersObservatory · live
Live Servers11,642 Players74,165 Populated3,920 Fresh wipes · 3h161 Scanevery 5 min

RS-11472Modded server

Rust Defensive Telemetry Lab

Offline 66.68.241.220:28015 checked 2d ago

moddedoxide
Connect
Players now
1/ 100
1% full
7-day average
1
peak 1
Rank
#11,472
top 52%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Rust Defensive Telemetry Lab?

Rust Defensive Telemetry Lab is offline at this moment; the last signal was 2 days 7 hours ago. Its seven-day average is 1 players, with a peak of 1.

How is Rust Defensive Telemetry Lab ranked?

The last seven days of player hours place Rust Defensive Telemetry Lab at #11,472, in the top 52% of ranked servers.

Server tags and lists

Where does Rust Defensive Telemetry Lab appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include Rust Defensive Telemetry Lab: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on Rust Defensive Telemetry Lab?

The game's server browser reads the tags that Rust Defensive Telemetry Lab publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): There are 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on Rust Defensive Telemetry Lab?

Rust Defensive Telemetry Lab uses a procedural map, which the game generates.

Which settings and rules apply on Rust Defensive Telemetry Lab?

No gather rate is given in the name Rust Defensive Telemetry Lab. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

About the server

What version is Rust Defensive Telemetry Lab running?

On Windows, Rust Defensive Telemetry Lab operates Rust network protocol 2634 and build 167398. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of Rust Defensive Telemetry Lab?

A region is not published by Rust Defensive Telemetry Lab. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 66.68.241.220:28015 is its address.

Is Rust Defensive Telemetry Lab currently online?

The server Rust Defensive Telemetry Lab is down at the moment, with its last appearance 2 days 7 hours ago. It was up for 0% of the last 1 full day, which is 0 out of 24 hours. It was first observed by Top Rust Servers on 12 October 2026.

Wipe details

When does Rust Defensive Telemetry Lab wipe?

Too few wipes are recorded for Rust Defensive Telemetry Lab to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 17 hours ago.

How to join

How can I connect to Rust Defensive Telemetry Lab?

Use the console: open Rust, press F1, and type client.connect 66.68.241.220:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players There are 100 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build Running game build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.