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Live Servers11,497 Players44,429 Populated3,181 Fresh wipes · 3h107 Scanevery 5 min

RS-8809Modded server

Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain

Online 66.70.179.129:27020 checked 9m ago

moddedcarbon
Connect
Players now
0/ 999
0% full
7-day average
0
peak 7
Rank
#8,809
top 40%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
0246801:0010:0019:0005:0014:0023:00Wiped Tue 13 Oct, 04:12 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
02040608001:0010:0019:0005:0014:0023:00Wiped Tue 13 Oct, 04:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctMon 5 OctSun 4 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:12 UTC1d ago – – running 0
Mon 12 Oct, 06:08 UTC2d ago 7 – 0.9 days 0
Mon 5 Oct, 02:00 UTC9d ago 9 halved by day 1 7.2 days 0
Sun 4 Oct, 16:46 UTC10d ago 9 – 0.4 days 0
Sat 3 Oct, 05:25 UTC11d ago 9 – 1.5 days 0
Fri 2 Oct, 01:53 UTC12d ago 8 – 1.1 days 0
Thu 1 Oct, 18:27 UTC FW13d ago 7 – 0.3 days 0
Thu 1 Oct, 08:42 UTC13d ago 7 – 0.4 days 1
Sun 27 Sep, 16:09 UTC17d ago 2 held half 3.7 days 0
Thu 24 Sep, 06:44 UTC20d ago 7 halved by day 1 3.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?

Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain is showing 0 players on 999 slots right now. Its seven-day average is 0 players, with a peak of 7. Over the last 48 hours, the peak hour was 06:00 UTC, with an average of 4 players.

Where does Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain sit in the rankings?

On player hours across seven days, Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain is #8,809, inside the top 40% of all ranked servers.

Tags, lists, and filters

Where does Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain among their servers: Top modded Rust servers, Best Rust aim training servers and Rust battlefield servers, ranked. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?

Published by Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp999 (Max players): Player slots: 999; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP; the loot is given to you; ^i (Battlefield): High rates and kits for fast PvP; ^j (Battle royale): The zone closes in as you loot and fight; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What is the map on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?

The map on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain is procedural, size 1,250, seed 1, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Mauna Loa.

What does Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain run for rules and settings?

The name Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain does not state a gather rate. The group limit is the game's default of 8 players. You play minigames & battle royale, battle royale, Bedwars, parkour and arenas. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. The server runs with VAC off.

About the server

What version is Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain running?

Rust network protocol 2634 and build 167584 is what Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

How well does Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain perform?

The last 48 hours saw it average 30 server fps, never going under 1. Its entity count reached 3,424, including buildings, deployables and all other objects. At its highest, it consumed 1,600 MB of memory. Players feel lag when fps drops and entities increase.

What is the server location for Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?

No region is published by Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 66.70.179.129:27020.

How reliable is Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?

Right now, Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain is up and running. Based on the uptime it reports, the last restart was roughly 39 hours ago. It spent 144 of the last 168 hours online across 7 days, giving 86% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What can you expect on wipe day on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?

Across recent wipes, the busiest times averaged 8 players. The peak of the latest wipe came 24 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.

On what schedule does Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain wipe?

There is no way to predict the next wipe on Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 42 hours ago.

Connection

How can I connect to Cops VS Robbers - PVP! PoliceDogs|SlowMotion|Fun|Helis|Aimtrain?

Use the console: open Rust, press F1, and type client.connect 66.70.179.129:27020. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://discord.com/invite/PWsBbpjdwk.

Spectrum

Server tags

What each one means.

Published as mp999,ptrak,$r?,v2634,^z,^y,^e,^d,^i,^j,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp999
Max players Player slots: 999.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167584
Build Running game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and more.
^d
Combat training Practise aim and PvP; the loot is given to you.
^i
Battlefield High rates and kits for fast PvP.
^j
Battle royale The zone closes in as you loot and fight.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.