RS-15150Modded server
PlotWorld Dev | Persistent Bases
Offline 66.70.181.82:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on PlotWorld Dev | Persistent Bases?
PlotWorld Dev | Persistent Bases is offline at this moment; the last signal was 30 days 1 hours ago.
What is the ranking of PlotWorld Dev | Persistent Bases?
Ranked #15,150 on seven-day player hours, PlotWorld Dev | Persistent Bases is in the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry PlotWorld Dev | Persistent Bases?
On these Top Rust Servers lists you will find PlotWorld Dev | Persistent Bases: Top modded Rust servers and Best Rust build servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on PlotWorld Dev | Persistent Bases?
Published by PlotWorld Dev | Persistent Bases for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): Player slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): This server runs protocol 2632; match it to connect; cs161125 (Build): Game build: 161125; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^k (Build server): Build and test base designs; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What does PlotWorld Dev | Persistent Bases run for rules and settings?
The name PlotWorld Dev | Persistent Bases does not state a gather rate. Groups use the default maximum of 8 players. You play minigames & battle royale, minigames including Bedwars, parkour, arenas and battle royale. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What version is PlotWorld Dev | Persistent Bases running?
Rust network protocol 2632 and build 161125 is what PlotWorld Dev | Persistent Bases runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of PlotWorld Dev | Persistent Bases?
A region is not published by PlotWorld Dev | Persistent Bases. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 66.70.181.82:28015.
What is the uptime of PlotWorld Dev | Persistent Bases?
Currently offline is PlotWorld Dev | Persistent Bases, last seen 30 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
On what schedule does PlotWorld Dev | Persistent Bases wipe?
The record holds too few wipes to determine PlotWorld Dev | Persistent Bases's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 51 days 21 hours ago.
Connection
What are the steps to join PlotWorld Dev | Persistent Bases?
To connect manually, open the console with F1 and type client.connect 66.70.181.82:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.