RS-15126Modded server
W.H.O.P. PVE Test
Offline 67.11.72.237:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on W.H.O.P. PVE Test?
Currently, W.H.O.P. PVE Test is offline; the last sighting was 29 days 19 hours ago.
What is the ranking of W.H.O.P. PVE Test?
Ranked #15,126 on seven-day player hours, W.H.O.P. PVE Test is in the top – of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry W.H.O.P. PVE Test?
These Top Rust Servers lists include W.H.O.P. PVE Test: Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on W.H.O.P. PVE Test?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Running game build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): No player combat here; the world itself is the threat; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon are the tags W.H.O.P. PVE Test publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which settings and rules apply on W.H.O.P. PVE Test?
The name W.H.O.P. PVE Test does not state a gather rate. The group limit is the game's default of 8 players. You play pve, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is W.H.O.P. PVE Test on?
On Windows, W.H.O.P. PVE Test operates Rust network protocol 2633 and build 163207. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of W.H.O.P. PVE Test?
There is no region published by W.H.O.P. PVE Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 67.11.72.237:28015.
Is W.H.O.P. PVE Test currently online?
Currently offline is W.H.O.P. PVE Test, last seen 29 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
On what schedule does W.H.O.P. PVE Test wipe?
Not enough wipe data exists yet to identify the rhythm of W.H.O.P. PVE Test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 36 days 22 hours ago.
How to join
What is the process to join W.H.O.P. PVE Test?
To connect manually, open the console with F1 and type client.connect 67.11.72.237:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.