RS-15836Modded server
Test server
Offline 67.159.18.39:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Test server?
Currently, Test server is offline; the last sighting was 24 hours ago. The average over the last seven days comes to 0 players.
Where does Test server sit in the rankings?
The last seven days of player hours place Test server at #15,836, in the top 72% of ranked servers.
Server tags and lists
Where does Test server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Test server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded.
How should you read the tags on Test server?
The game's server browser reads the tags that Test server publishes: gmrust (Game mode): Standard survival, as in Rust; mp120 (Max players): Player slots: 120; v2345 (Protocol): Protocol 2345 is required to join; your game must be on the same version; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): The game is changed by plugins or settings, so it is listed as Modded; hcee54154 (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on Test server?
A procedural map, created by the game, is in use on Test server.
What settings and rules does Test server use?
The name Test server does not state a gather rate. There is no published group limit. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. VAC anti-cheat is inactive.
About the server
What Rust version is Test server on?
Test server uses Rust network protocol 2345 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Test server?
There is no region published by Test server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 67.159.18.39:28015 is its address.
Is Test server currently online?
Test server is offline now; the last time it was seen was 24 hours ago. The first time Top Rust Servers saw it was on 14 October 2026.
Wipe cycle
On what schedule does Test server wipe?
The record holds too few wipes to determine Test server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 194 days ago.
How to join
What is the process to join Test server?
Use the console: open Rust, press F1, and type client.connect 67.159.18.39:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.