RS-16010Modded server
Corrosion Hour Development Test Server
Offline 67.161.116.223:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Corrosion Hour Development Test Server?
Corrosion Hour Development Test Server is offline at this moment; the last signal was 10 days 19 hours ago.
What is the ranking of Corrosion Hour Development Test Server?
The last seven days of player hours place Corrosion Hour Development Test Server at #16,010, in the top 71% of ranked servers.
Tags and filters
Where does Corrosion Hour Development Test Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Corrosion Hour Development Test Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Corrosion Hour Development Test Server?
Published by Corrosion Hour Development Test Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): There are 100 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166493 (Build): Running game build 166493; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on Corrosion Hour Development Test Server?
A procedural map, created by the game, is in use on Corrosion Hour Development Test Server.
Which settings and rules apply on Corrosion Hour Development Test Server?
You will not find a gather rate in the name Corrosion Hour Development Test Server. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is Corrosion Hour Development Test Server on?
Rust network protocol 2634 and build 166493 is what Corrosion Hour Development Test Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can Corrosion Hour Development Test Server be found?
There is no region published by Corrosion Hour Development Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 67.161.116.223:28015.
What is the uptime of Corrosion Hour Development Test Server?
Currently offline is Corrosion Hour Development Test Server, last seen 10 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 1 October 2026.
Wipe cycle
How often does Corrosion Hour Development Test Server wipe?
Too few wipes are recorded for Corrosion Hour Development Test Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 23 hours ago.
Joining the server
What are the steps to join Corrosion Hour Development Test Server?
To connect manually, open the console with F1 and type client.connect 67.161.116.223:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.