RS-11643Modded server
The Coop - Development and Testing
Offline 67.187.8.198:28015 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on The Coop - Development and Testing?
Currently, The Coop - Development and Testing is offline; the last sighting was 17 hours ago. Its seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 13:00 UTC, when it averaged 1 players.
Where does The Coop - Development and Testing sit in the rankings?
The last seven days of player hours place The Coop - Development and Testing at #11,643, in the top 53% of ranked servers.
Server tags and lists
Where does The Coop - Development and Testing show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include The Coop - Development and Testing: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on The Coop - Development and Testing?
Published by The Coop - Development and Testing for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on The Coop - Development and Testing?
The Coop - Development and Testing uses a procedural map, which the game generates.
What does The Coop - Development and Testing run for rules and settings?
No gather rate is given in the name The Coop - Development and Testing. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is The Coop - Development and Testing on?
The Coop - Development and Testing uses Rust network protocol 2634 and build 167781 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for The Coop - Development and Testing?
There is no region published by The Coop - Development and Testing. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 67.187.8.198:28015 is its address.
Is The Coop - Development and Testing currently online?
The server The Coop - Development and Testing is down at the moment, with its last appearance 17 hours ago. It was up for 29% of the last 1 full day, which is 7 out of 24 hours. The first time Top Rust Servers saw it was on 13 October 2026.
Wipe cycle
On what schedule does The Coop - Development and Testing wipe?
Too few wipes are recorded for The Coop - Development and Testing to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 43 hours ago.
How to join
What are the steps to join The Coop - Development and Testing?
To connect, start Rust, hit F1, and enter client.connect 67.187.8.198:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.