RS-15971Community server
Slow-Server
Online 67.210.111.244:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Slow-Server?
On 10 slots, Slow-Server has 0 players at this moment. The average over the last seven days comes to 0 players.
What is the ranking of Slow-Server?
Ranked #15,971 on seven-day player hours, Slow-Server is in the top 72% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Slow-Server?
On these Top Rust Servers lists you will find Slow-Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Slow-Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags Slow-Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on Slow-Server?
Slow-Server runs a procedural map of size 5,000 with seed 89985625, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Slow-Server run for rules and settings?
No gather rate is given in the name Slow-Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What is the Rust version on Slow-Server?
On Windows, Slow-Server operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
Is Slow-Server lag-free?
The last 48 hours saw it average 58 server fps, never going under 40. At its peak, it held 137,709 entities: everything from buildings to deployables and more. At its highest, it consumed 7,320 MB of memory. Players feel lag when fps drops and entities increase.
Where can Slow-Server be found?
No region is published by Slow-Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 67.210.111.244:28015.
Is Slow-Server currently online?
Right now, Slow-Server is up and running. Based on the uptime it reports, the last restart was roughly 17 days 19 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 26 September 2026.
Wipe schedule
When does Slow-Server wipe?
The record holds too few wipes to determine Slow-Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 21 hours ago.
How to join
What are the steps to join Slow-Server?
Use the console: open Rust, press F1, and type client.connect 67.210.111.244:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.