Top Rust ServersObservatory · live
Live Servers11,642 Players73,165 Populated3,909 Fresh wipes · 3h165 Scanevery 5 min

RS-15915Modded server

Test Server

Offline 68.103.106.192:28015 checked 6d ago

moddedoxide
Connect
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,915
top 72%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 22:17 UTC6d ago 0 – running 0
Tue 29 Sep, 22:20 UTC14d ago 2 halved by day 1 8 days 1
Mon 28 Sep, 12:20 UTC16d ago 1 – 1.4 days 0
Fri 25 Sep, 09:34 UTC19d ago 0 – 3.1 days 0
Thu 24 Sep, 11:12 UTC20d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Test Server?

Currently, Test Server is offline; the last sighting was 6 days 14 hours ago. Over the past seven days, the average player count was 0.

Where does Test Server sit in the rankings?

The last seven days of player hours place Test Server at #15,915, in the top 72% of ranked servers.

Tags and filters

Where does Test Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Test Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Test Server?

The game's server browser reads the tags that Test Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp200 (Max players): Player slots: 200; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167058 (Build): Running game build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which map is running on Test Server?

A procedural map, created by the game, is in use on Test Server.

What does Test Server run for rules and settings?

You will not find a gather rate in the name Test Server. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What is the Rust version on Test Server?

Rust network protocol 2634 and build 167058 is what Test Server runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for Test Server?

No region is published by Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 68.103.106.192:28015 is its address.

What is the uptime of Test Server?

The server Test Server is down at the moment, with its last appearance 6 days 14 hours ago. It spent 2 of the last 168 hours online across 7 days, giving 1% uptime. The first time Top Rust Servers saw it was on 22 September 2026.

Wipe cycle

What can you expect on wipe day on Test Server?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.

On what schedule does Test Server wipe?

Wipes on Test Server follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 6 days 15 hours ago.

Joining the server

What is the process to join Test Server?

To connect, start Rust, hit F1, and enter client.connect 68.103.106.192:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp200
Max players Player slots: 200.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167058
Build Running game build 167058.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.