RS-15402Modded server
Cr4SH
Offline 68.33.204.239:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Cr4SH?
Currently, Cr4SH is offline; the last sighting was 24 days 23 hours ago.
Where does Cr4SH sit in the rankings?
On player hours across seven days, Cr4SH is #15,402, inside the top – of all ranked servers.
Tags, lists, and filters
Where does Cr4SH appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Cr4SH: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Cr4SH?
Published by Cr4SH for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on Cr4SH?
A procedural map, created by the game, is in use on Cr4SH.
What settings and rules does Cr4SH use?
No gather rate is given in the name Cr4SH. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What Rust version is Cr4SH on?
Cr4SH uses Rust network protocol 2633 and build 164530 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Cr4SH?
No region is published by Cr4SH. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 68.33.204.239:28015.
How reliable is Cr4SH?
The server Cr4SH is down at the moment, with its last appearance 24 days 23 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 19 September 2026.
Wipe schedule
On what schedule does Cr4SH wipe?
The record holds too few wipes to determine Cr4SH's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 25 days 10 hours ago.
Joining the server
What is the process to join Cr4SH?
To connect, start Rust, hit F1, and enter client.connect 68.33.204.239:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.