RS-13349Modded server
Cr4SH
Offline 68.33.204.246:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Cr4SH?
Currently, Cr4SH is offline; the last sighting was 28 days 11 hours ago.
Where does Cr4SH sit in the rankings?
On player hours across seven days, Cr4SH is #13,349, inside the top – of all ranked servers.
Tags, lists, and filters
Where does Cr4SH show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Cr4SH: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Cr4SH?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Cr4SH publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on Cr4SH?
Cr4SH uses a procedural map, which the game generates.
Which settings and rules apply on Cr4SH?
You will not find a gather rate in the name Cr4SH. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What Rust version is Cr4SH on?
On Windows, Cr4SH operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
What is the location of Cr4SH?
A region is not published by Cr4SH. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 68.33.204.246:28015 is its address.
How reliable is Cr4SH?
Currently offline is Cr4SH, last seen 28 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 16 September 2026.
Wipe cycle
On what schedule does Cr4SH wipe?
Not enough wipe data exists yet to identify the rhythm of Cr4SH. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 28 days 13 hours ago.
Joining the server
What is the process to join Cr4SH?
To connect, start Rust, hit F1, and enter client.connect 68.33.204.246:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.