RS-15967Modded server
MoJo
Online 69.41.181.103:25726 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:32 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on MoJo?
MoJo is showing 0 players on 16 slots right now. The average over the last seven days comes to 0 players.
Where does MoJo sit in the rankings?
The last seven days of player hours place MoJo at #15,967, in the top 71% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry MoJo?
These Top Rust Servers lists count MoJo among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on MoJo?
Published by MoJo for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp16 (Max players): Player slots: 16; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on MoJo?
A procedural map of size 3,000 with seed 8326175, created by the game, is in use on MoJo. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on MoJo?
You will not find a gather rate in the name MoJo. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What is the Rust version on MoJo?
MoJo uses Rust network protocol 2634 and build 167584 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Is MoJo lag-free?
Its average server fps over the last 48 hours was 220, with a low of 57. The maximum entities it carried was 45,474, covering buildings, deployables and the rest. Its memory use reached 1,846 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the location of MoJo?
No region is published by MoJo. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 69.41.181.103:25726.
What is the uptime of MoJo?
MoJo is online at the moment. The uptime it gives suggests a restart around 16 hours ago. Across the last 7 full days, it was online for 145 of 168 hours, or 86%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
What happens on wipe day on MoJo?
Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 0 hours in.
On what schedule does MoJo wipe?
Not enough wipe data exists yet to identify the rhythm of MoJo. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 18 hours ago.
How to join
What is the process to join MoJo?
To connect, start Rust, hit F1, and enter client.connect 69.41.181.103:25726. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.