RS-8176Modded server
Development Server
Offline 70.50.162.81:28015 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Development Server?
Development Server is offline at this moment; the last signal was 7 hours ago. Over seven days it averaged 1, and the highest point was 1. At 23:00 UTC it was busiest in the last 48 hours, averaging 1 players.
Where does Development Server sit in the rankings?
On player hours across seven days, Development Server is #8,176, inside the top 37% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Development Server?
These Top Rust Servers lists count Development Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Development Server?
The game's server browser reads the tags that Development Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on Development Server?
A procedural map, created by the game, is in use on Development Server.
Which settings and rules apply on Development Server?
You will not find a gather rate in the name Development Server. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on Development Server?
Development Server uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can Development Server be found?
No region is published by Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 70.50.162.81:28015.
Is Development Server currently online?
Currently offline is Development Server, last seen 7 hours ago. It spent 14 of the last 168 hours online across 7 days, giving 8% uptime. It was first observed by Top Rust Servers on 6 October 2026.
Wipe details
How often does Development Server wipe?
The record holds too few wipes to determine Development Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 7 hours ago.
Joining the server
What are the steps to join Development Server?
Use the console: open Rust, press F1, and type client.connect 70.50.162.81:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.