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Live Servers11,532 Players52,487 Populated3,532 Fresh wipes · 3h102 Scanevery 5 min

RS-14336Modded server

Development Server

Offline 70.55.100.139:28015 checked 13d ago

moddedoxide
Connect
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,336
top 60%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 19:02 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Development Server?

Development Server is offline at this moment; the last signal was 13 days 15 hours ago.

What is the ranking of Development Server?

On player hours across seven days, Development Server is #14,336, inside the top 60% of all ranked servers.

Server tags and lists

Where does Development Server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Development Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Development Server?

Published by Development Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What map is used on Development Server?

A procedural map, created by the game, is in use on Development Server.

What does Development Server run for rules and settings?

No gather rate is given in the name Development Server. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.

Server info

What is the Rust version on Development Server?

On Windows, Development Server operates Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.

What is the location of Development Server?

No region is published by Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 70.55.100.139:28015.

What is the uptime of Development Server?

Currently offline is Development Server, last seen 13 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 21 September 2026.

Wipe schedule

What happens on wipe day on Development Server?

The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 0 hours after it began.

When does Development Server wipe?

Not enough wipe data exists yet to identify the rhythm of Development Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 15 days 16 hours ago.

How to join

What are the steps to join Development Server?

Use the console: open Rust, press F1, and type client.connect 70.55.100.139:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players There are 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs164530
Build Running game build 164530.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.