RS-14626Modded server
Plugin Testing Server
Offline 72.139.205.151:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Plugin Testing Server?
Currently, Plugin Testing Server is offline; the last sighting was 7 days 4 hours ago. Over seven days it averaged 1, and the highest point was 1.
What is the ranking of Plugin Testing Server?
On player hours across seven days, Plugin Testing Server is #14,626, inside the top 65% of all ranked servers.
Tags and filters
Where does Plugin Testing Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Plugin Testing Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Plugin Testing Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Plugin Testing Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on Plugin Testing Server?
A procedural map, created by the game, is in use on Plugin Testing Server.
Which settings and rules apply on Plugin Testing Server?
You will not find a gather rate in the name Plugin Testing Server. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What version is Plugin Testing Server running?
On Windows, Plugin Testing Server operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Plugin Testing Server?
A region is not published by Plugin Testing Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 72.139.205.151:28015.
How reliable is Plugin Testing Server?
Currently offline is Plugin Testing Server, last seen 7 days 4 hours ago. Across the last 6 full days, it was online for 0 of 144 hours, or 0%. The first time Top Rust Servers saw it was on 6 October 2026.
Wipe schedule
When does Plugin Testing Server wipe?
Not enough wipe data exists yet to identify the rhythm of Plugin Testing Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 4 hours ago.
How to join
What are the steps to join Plugin Testing Server?
To connect manually, open the console with F1 and type client.connect 72.139.205.151:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.