Top Rust ServersObservatory · live
Live Servers11,554 Players57,829 Populated3,647 Fresh wipes · 3h110 Scanevery 5 min

RS-15960Modded server

FunPvE Test

Offline 72.231.198.107:28015 checked 7d ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:04 UTC10d ago 1 – running 0
Sat 3 Oct, 04:20 UTC11d ago 1 – 1.1 days 1
Fri 2 Oct, 17:48 UTC11d ago 1 – 0.4 days 1
Wed 30 Sep, 19:08 UTC13d ago 1 – 1.9 days 1
Tue 29 Sep, 06:14 UTC15d ago 1 – 1.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on FunPvE Test?

Currently, FunPvE Test is offline; the last sighting was 7 days 4 hours ago. Over the past seven days, the average player count was 0.

What is the ranking of FunPvE Test?

Ranked #15,960 on seven-day player hours, FunPvE Test is in the top 71% of all ranked servers.

Tags, lists, and filters

Where does FunPvE Test appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count FunPvE Test among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on FunPvE Test?

The game's server browser reads the tags that FunPvE Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on FunPvE Test?

A procedural map of size 4,500 with seed 1586544950, created by the game, is in use on FunPvE Test. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on FunPvE Test?

No gather rate is given in the name FunPvE Test. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.

About the server

What is the Rust version on FunPvE Test?

On Windows, FunPvE Test operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for FunPvE Test?

A region is not published by FunPvE Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 72.231.198.107:28015 is its address.

What is the uptime of FunPvE Test?

The server FunPvE Test is down at the moment, with its last appearance 7 days 4 hours ago. Across the last 7 full days, it was online for 2 of 168 hours, or 1%. The first time Top Rust Servers saw it was on 24 September 2026.

Wipe schedule

What happens on wipe day on FunPvE Test?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in.

On what schedule does FunPvE Test wipe?

There is no way to predict the next wipe on FunPvE Test, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 4 hours ago.

Connection

What is the process to join FunPvE Test?

To connect, start Rust, hit F1, and enter client.connect 72.231.198.107:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players Player slots: 50.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.