RS-6479Modded server
Pacific Drive Integration - Local Test
Offline 72.251.219.88:28115 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Pacific Drive Integration - Local Test?
Currently, Pacific Drive Integration - Local Test is offline; the last sighting was 8 hours ago. Over seven days it averaged 1, and the highest point was 1. The busiest point in the last 48 hours was 05:00 UTC, when it averaged 1 players.
What is the ranking of Pacific Drive Integration - Local Test?
The last seven days of player hours place Pacific Drive Integration - Local Test at #6,479, in the top 29% of ranked servers.
Tags, lists, and filters
Where does Pacific Drive Integration - Local Test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Pacific Drive Integration - Local Test among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Pacific Drive Integration - Local Test?
The game's server browser reads the tags that Pacific Drive Integration - Local Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on Pacific Drive Integration - Local Test?
A procedural map, created by the game, is in use on Pacific Drive Integration - Local Test.
What settings and rules does Pacific Drive Integration - Local Test use?
The name Pacific Drive Integration - Local Test does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.
Server info
What version is Pacific Drive Integration - Local Test running?
On Windows, Pacific Drive Integration - Local Test operates Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.
What is the server location for Pacific Drive Integration - Local Test?
No region is published by Pacific Drive Integration - Local Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 72.251.219.88:28115.
Is Pacific Drive Integration - Local Test currently online?
The server Pacific Drive Integration - Local Test is down at the moment, with its last appearance 8 hours ago. 24 of 24 hours it stayed up in the last 1 full day, giving 100% uptime. It was first observed by Top Rust Servers on 12 October 2026.
Wipe cycle
On what schedule does Pacific Drive Integration - Local Test wipe?
The record holds too few wipes to determine Pacific Drive Integration - Local Test's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 44 hours ago.
How to join
What is the process to join Pacific Drive Integration - Local Test?
Use the console: open Rust, press F1, and type client.connect 72.251.219.88:28115. Or simply click Launch Rust here; it opens the game through Steam and connects you.