RS-13849Modded server
RustSkinLab Content Studio
Offline 72.251.221.49:28025 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on RustSkinLab Content Studio?
Currently, RustSkinLab Content Studio is offline; the last sighting was 10 days ago.
What is the ranking of RustSkinLab Content Studio?
The last seven days of player hours place RustSkinLab Content Studio at #13,849, in the top 61% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry RustSkinLab Content Studio?
These Top Rust Servers lists count RustSkinLab Content Studio among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustSkinLab Content Studio?
The game's server browser reads the tags that RustSkinLab Content Studio publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on RustSkinLab Content Studio?
A procedural map, created by the game, is in use on RustSkinLab Content Studio.
What does RustSkinLab Content Studio run for rules and settings?
You will not find a gather rate in the name RustSkinLab Content Studio. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
About the server
What version is RustSkinLab Content Studio running?
RustSkinLab Content Studio uses Rust network protocol 2634 and build 166494 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of RustSkinLab Content Studio?
A region is not published by RustSkinLab Content Studio. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 72.251.221.49:28025 is its address.
How reliable is RustSkinLab Content Studio?
Currently offline is RustSkinLab Content Studio, last seen 10 days ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 4 October 2026.
Wipe details
On what schedule does RustSkinLab Content Studio wipe?
Too few wipes are recorded for RustSkinLab Content Studio to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 13 hours ago.
Connection
How can I connect to RustSkinLab Content Studio?
To connect, start Rust, hit F1, and enter client.connect 72.251.221.49:28025. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.