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RS-15913Modded server

[US] Plunder Naval Rust Server | 10/10

Offline NA 72.34.60.40:29420 checked 20h ago

weekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,913
top 72% · #1537 in NA
Last wipe
3d ago
weekly schedule
Next wipe
T− 3d 5h
Sat 17 Oct, 22:34 UTC
Light curve

Players

AveragePeak
0123418:0023:0004:0010:0015:0020:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020018:0023:0004:0010:0015:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 22:34 UTC, in 3d 5h. Its weekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. T− 3d 5hSat 17 Oct, 22:34 UTC
  2. T− 10d 5hSat 24 Oct, 22:34 UTC
  3. T− 17d 5hSat 31 Oct, 22:34 UTC
  4. T− 22d 1hThu 5 Nov, 19:00 UTCFW
  5. T− 24d 5hSat 7 Nov, 22:34 UTC
  6. T− 31d 5hSat 14 Nov, 22:34 UTC
  7. T− 38d 5hSat 21 Nov, 22:34 UTC

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:34 UTC3d ago 0 – running 0
Fri 2 Oct, 22:19 UTC11d ago 1 halved by day 1 8 days 0
Fri 25 Sep, 21:59 UTC18d ago 6 halved by day 2 7 days 1
Thu 24 Sep, 06:06 UTC20d ago 6 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is [US] Plunder Naval Rust Server | 10/10?

[US] Plunder Naval Rust Server | 10/10 is offline at this moment; the last signal was 20 hours ago. Over the past seven days, the average player count was 0.

Where does [US] Plunder Naval Rust Server | 10/10 sit in the rankings?

In North America, [US] Plunder Naval Rust Server | 10/10 is #1,537 on seven-day player hours, with #15,913 overall and a top 72% position among ranked servers.

Tags and filters

Where does [US] Plunder Naval Rust Server | 10/10 show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count [US] Plunder Naval Rust Server | 10/10 among their servers: Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on [US] Plunder Naval Rust Server | 10/10?

Published by [US] Plunder Naval Rust Server | 10/10 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^w (Weekly): This server wipes once a week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): In the server browser, this appears under North America. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What map is used on [US] Plunder Naval Rust Server | 10/10?

A procedural map of size 4,500 with seed 1337, created by the game, is in use on [US] Plunder Naval Rust Server | 10/10. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.

What settings and rules does [US] Plunder Naval Rust Server | 10/10 use?

You will not find a gather rate in the name [US] Plunder Naval Rust Server | 10/10. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.

Server details

What is the Rust version on [US] Plunder Naval Rust Server | 10/10?

On Windows, [US] Plunder Naval Rust Server | 10/10 operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does [US] Plunder Naval Rust Server | 10/10 perform?

Over the last two days, it ran at an average of 160 server fps, minimum 143. At its peak, it held 38,438 entities: everything from buildings to deployables and more. Its memory use reached 3,997 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the location of [US] Plunder Naval Rust Server | 10/10?

With its NA tag, [US] Plunder Naval Rust Server | 10/10 lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 72.34.60.40:29420.

What is the uptime of [US] Plunder Naval Rust Server | 10/10?

Currently offline is [US] Plunder Naval Rust Server | 10/10, last seen 20 hours ago. The uptime it gives suggests a restart around 2 days 20 hours ago. Across the last 7 full days, it was online for 165 of 168 hours, or 98%. It was first observed by Top Rust Servers on 22 September 2026.

Wipe details

What happens on wipe day on [US] Plunder Naval Rust Server | 10/10?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 0 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.5.

How often does [US] Plunder Naval Rust Server | 10/10 wipe?

The recorded wipes for [US] Plunder Naval Rust Server | 10/10 are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Saturday 17 October at 22:34 UTC. The present world has been live since 3 days 18 hours ago. Weekly wipes are stated in the server's tags.

Connection

What are the steps to join [US] Plunder Naval Rust Server | 10/10?

To connect manually, open the console with F1 and type client.connect 72.34.60.40:29420. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://discord.com/invite/29jEng55cr.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly This server wipes once a week.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.