RS-15156Modded server
RandomRaids local test
Online 72.57.78.230:28115 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on RandomRaids local test?
On 2 slots, RandomRaids local test has 0 players at this moment. Over the past seven days, the average player count was 0.
What is the ranking of RandomRaids local test?
On player hours across seven days, RandomRaids local test is #15,156, inside the top 70% of all ranked servers.
Tags and filters
Where does RandomRaids local test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include RandomRaids local test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on RandomRaids local test?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags RandomRaids local test publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on RandomRaids local test?
A procedural map, created by the game, is in use on RandomRaids local test.
What does RandomRaids local test run for rules and settings?
You will not find a gather rate in the name RandomRaids local test. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
Server info
What Rust version is RandomRaids local test on?
On Windows, RandomRaids local test operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of RandomRaids local test?
There is no region published by RandomRaids local test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 72.57.78.230:28115 is its address.
Is RandomRaids local test currently online?
The server RandomRaids local test is currently online. The last 1 full day saw it up for 1 of 24 hours, or 4% of the time. It was first observed by Top Rust Servers on 20 October 2026.
Wipe schedule
On what schedule does RandomRaids local test wipe?
Too few wipes are recorded for RandomRaids local test to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 17 hours ago.
Joining the server
How can I connect to RandomRaids local test?
To connect, start Rust, hit F1, and enter client.connect 72.57.78.230:28115. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.