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Live Servers11,724 Players74,707 Populated4,017 Fresh wipes · 3h174 Scanevery 5 min

RS-3822Modded server

Lunitix test server

Offline 72.58.87.71:28015 checked 1d ago

moddedoxide
Connect
Players now
1/ 50
2% full
7-day average
1
peak 1
Rank
#3,822
top 17%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
00.250.50.75121:0000:0003:0007:0012:0015:00Wiped Mon 12 Oct, 05:25 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 5

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:25 UTC1d ago – – running 1
Thu 1 Oct, 20:18 UTC FW12d ago 1 held half 10.4 days 0
Thu 24 Sep, 18:18 UTC19d ago 1 halved by day 5 7.1 days 1
Fri 18 Sep, 23:09 UTC24d ago 1 held half 5.8 days 1
Fri 18 Sep, 01:42 UTC25d ago 1 – 0.9 days 1
Thu 17 Sep, 17:17 UTC26d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Lunitix test server?

Lunitix test server is offline at this moment; the last signal was 29 hours ago. A seven-day average of 1 players was reached, peaking at 1. At 21:00 UTC it was busiest in the last 48 hours, averaging 1 players.

How is Lunitix test server ranked?

The last seven days of player hours place Lunitix test server at #3,822, in the top 17% of ranked servers.

Tags, lists, and filters

Where does Lunitix test server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Lunitix test server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Lunitix test server?

Published by Lunitix test server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on Lunitix test server?

A procedural map, created by the game, is in use on Lunitix test server.

Which settings and rules apply on Lunitix test server?

The name Lunitix test server does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.

About the server

What Rust version is Lunitix test server on?

Lunitix test server uses Rust network protocol 2634 and build 167584 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for Lunitix test server?

No region is published by Lunitix test server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 72.58.87.71:28015.

Is Lunitix test server currently online?

Currently offline is Lunitix test server, last seen 29 hours ago. Across the last 7 full days, it was online for 136 of 168 hours, or 81%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What can you expect on wipe day on Lunitix test server?

Across recent wipes, the busiest times averaged 1 players. 3 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 67% of recent wipes. When the peak was not held, numbers fell below half by day 5.

How often does Lunitix test server wipe?

Wipes on Lunitix test server follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days ago.

Connection

How can I connect to Lunitix test server?

To connect, start Rust, hit F1, and enter client.connect 72.58.87.71:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players It has 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.