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Live Servers11,556 Players55,030 Populated3,539 Fresh wipes · 3h173 Scanevery 5 min

RS-15025Modded server

RFC's Test Server

Offline 73.242.189.222:28015 checked 30d ago

moddedoxide
Connect
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,025
no region published
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on RFC's Test Server?

Currently, RFC's Test Server is offline; the last sighting was 30 days 19 hours ago.

What is the ranking of RFC's Test Server?

The last seven days of player hours place RFC's Test Server at #15,025, in the top – of ranked servers.

Server tags and lists

Where does RFC's Test Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include RFC's Test Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RFC's Test Server?

Published by RFC's Test Server for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

Which map is running on RFC's Test Server?

RFC's Test Server uses a procedural map, which the game generates.

What settings and rules does RFC's Test Server use?

You will not find a gather rate in the name RFC's Test Server. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

About the server

What version is RFC's Test Server running?

RFC's Test Server uses Rust network protocol 2633 and build 163794 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of RFC's Test Server?

A region is not published by RFC's Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 73.242.189.222:28015.

Is RFC's Test Server currently online?

Currently offline is RFC's Test Server, last seen 30 days 19 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

On what schedule does RFC's Test Server wipe?

Too few wipes are recorded for RFC's Test Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 41 days 15 hours ago.

Joining the server

What is the process to join RFC's Test Server?

To connect, start Rust, hit F1, and enter client.connect 73.242.189.222:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp2
Max players It has 2 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs163794
Build Game build: 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.