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Live Servers11,447 Players32,390 Populated2,943 Fresh wipes · 3h92 Scanevery 5 min

RS-8701Modded server

Candys Delicious House Rules

Offline 73.31.232.91:28015 checked 6d ago

moddedoxide
Connect
Players now
2/ 10
20% full
7-day average
2
peak 2
Rank
#8,701
top 39%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:06 UTC11d ago 2 – running 0
Wed 30 Sep, 16:31 UTC14d ago 2 – 2.9 days 2
Mon 21 Sep, 15:11 UTC23d ago 2 held half 9.1 days 2
Mon 14 Sep, 19:55 UTC30d ago 2 held half 6.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Candys Delicious House Rules?

Currently, Candys Delicious House Rules is offline; the last sighting was 6 days 8 hours ago. Its seven-day average is 2 players, with a peak of 2.

Where does Candys Delicious House Rules sit in the rankings?

Ranked #8,701 on seven-day player hours, Candys Delicious House Rules is in the top 39% of all ranked servers.

Tags, lists, and filters

Where does Candys Delicious House Rules appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Candys Delicious House Rules: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Candys Delicious House Rules?

Published by Candys Delicious House Rules for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on Candys Delicious House Rules?

A procedural map, created by the game, is in use on Candys Delicious House Rules.

What does Candys Delicious House Rules run for rules and settings?

No gather rate is given in the name Candys Delicious House Rules. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on Candys Delicious House Rules?

Candys Delicious House Rules uses Rust network protocol 2634 and build 167231 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can Candys Delicious House Rules be found?

A region is not published by Candys Delicious House Rules. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 73.31.232.91:28015.

How reliable is Candys Delicious House Rules?

Currently offline is Candys Delicious House Rules, last seen 6 days 8 hours ago. Across the last 7 full days, it was online for 5 of 168 hours, or 3%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on Candys Delicious House Rules?

Across recent wipes, the busiest times averaged 2 players. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 100% of recent wipes.

When does Candys Delicious House Rules wipe?

There is no way to predict the next wipe on Candys Delicious House Rules, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 15 hours ago.

Joining the server

What are the steps to join Candys Delicious House Rules?

To connect manually, open the console with F1 and type client.connect 73.31.232.91:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.