RS-11502Modded server
Chip's Test Server
Offline 73.82.177.252:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 20:28 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Chip's Test Server?
Chip's Test Server is offline at this moment; the last signal was 2 days 15 hours ago. A seven-day average of 1 players was reached, peaking at 1.
Where does Chip's Test Server sit in the rankings?
On player hours across seven days, Chip's Test Server is #11,502, inside the top 52% of all ranked servers.
Server tags and lists
Where does Chip's Test Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Chip's Test Server: Top modded Rust servers and Best primitive Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Chip's Test Server?
The game's server browser reads the tags that Chip's Test Server publishes: gmprimitive (Game mode): Primitive mode: bows, spears and melee only, no guns; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Chip's Test Server?
Chip's Test Server uses a procedural map, which the game generates.
What does Chip's Test Server run for rules and settings?
No gather rate is given in the name Chip's Test Server. Groups use the default maximum of 8 players. You play primitive, bows, spears and melee instead of guns. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What Rust version is Chip's Test Server on?
Rust network protocol 2634 and build 167398 is what Chip's Test Server runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Chip's Test Server?
A region is not published by Chip's Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 73.82.177.252:28015.
How reliable is Chip's Test Server?
Currently offline is Chip's Test Server, last seen 2 days 15 hours ago. It spent 4 of the last 168 hours online across 7 days, giving 2% uptime. Its first appearance in Top Rust Servers was on 15 September 2026.
Wipe cycle
What happens on wipe day on Chip's Test Server?
Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began.
When does Chip's Test Server wipe?
Too few wipes are recorded for Chip's Test Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 17 hours ago.
Joining the server
What is the process to join Chip's Test Server?
Use the console: open Rust, press F1, and type client.connect 73.82.177.252:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.