RS-15960Modded server
FLSRUST
Offline 74.128.240.162:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on FLSRUST?
FLSRUST is offline at this moment; the last signal was 29 hours ago. The average over the last seven days comes to 0 players.
Where does FLSRUST sit in the rankings?
On player hours across seven days, FLSRUST is #15,960, inside the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry FLSRUST?
These Top Rust Servers lists count FLSRUST among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on FLSRUST?
Published by FLSRUST for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on FLSRUST?
FLSRUST uses a procedural map, which the game generates.
What settings and rules does FLSRUST use?
The name FLSRUST does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is FLSRUST running?
FLSRUST uses Rust network protocol 2633 and build 164530 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can FLSRUST be found?
A region is not published by FLSRUST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 74.128.240.162:28015.
How reliable is FLSRUST?
FLSRUST is offline now; the last time it was seen was 29 hours ago. Across the last 7 full days, it was online for 147 of 168 hours, or 88%. Its first appearance in Top Rust Servers was on 19 September 2026.
Wipe cycle
How often does FLSRUST wipe?
Too few wipes are recorded for FLSRUST to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 7 hours ago.
Connection
What is the process to join FLSRUST?
To connect manually, open the console with F1 and type client.connect 74.128.240.162:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.