Top Rust ServersObservatory · live
Live Servers11,687 Players85,447 Populated4,164 Fresh wipes · 3h154 Scanevery 5 min

RS-6064Modded server

KSK-Labs

Offline 74.130.231.139:28015 checked 9h ago

moddedcarbon
Connect
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#6,064
top 27%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
00.250.50.75108:0001:0003:0004:0006:0008:00Wiped Tue 13 Oct, 08:02 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
05010015020008:0001:0003:0004:0006:0008:00Wiped Tue 13 Oct, 08:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm57%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:02 UTC1d ago – – running 0
Sun 11 Oct, 19:53 UTC2d ago 0 – 1.5 days 0
Thu 8 Oct, 20:25 UTC5d ago 2 held half 3 days 1
Thu 8 Oct, 02:01 UTC6d ago 2 – 0.8 days 0
Wed 7 Oct, 01:22 UTC7d ago 1 – 1 days 0
Tue 6 Oct, 01:59 UTC8d ago 1 – 1 days 1
Mon 5 Oct, 03:06 UTC9d ago 1 – 1 days 1
Sun 4 Oct, 06:39 UTC10d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is KSK-Labs?

Currently, KSK-Labs is offline; the last sighting was 9 hours ago. Its seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 03:00 UTC, with an average of 1 players.

Where does KSK-Labs sit in the rankings?

The last seven days of player hours place KSK-Labs at #6,064, in the top 27% of ranked servers.

Tags and filters

Where does KSK-Labs appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count KSK-Labs among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on KSK-Labs?

The game's server browser reads the tags that KSK-Labs publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): There are 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What is the map on KSK-Labs?

A procedural map of size 4,250 with seed 1421421030, created by the game, is in use on KSK-Labs. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on KSK-Labs?

No gather rate is given in the name KSK-Labs. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on KSK-Labs?

Rust network protocol 2634 and build 167781 is what KSK-Labs runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

Is KSK-Labs lag-free?

The last 48 hours saw it average 128 server fps, never going under 101. At its peak, it held 100,992 entities: everything from buildings to deployables and more. At its highest, it consumed 2,972 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the server location for KSK-Labs?

No region is published by KSK-Labs. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 74.130.231.139:28015.

How reliable is KSK-Labs?

The server KSK-Labs is down at the moment, with its last appearance 9 hours ago. Based on the uptime it reports, the last restart was roughly 4 hours ago. It spent 61 of the last 168 hours online across 7 days, giving 36% uptime. It was first observed by Top Rust Servers on 4 October 2026.

Wipe cycle

What happens on wipe day on KSK-Labs?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of recent wipes.

When does KSK-Labs wipe?

No next wipe can be predicted for KSK-Labs, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 33 hours ago.

Joining the server

What is the process to join KSK-Labs?

To connect, start Rust, hit F1, and enter client.connect 74.130.231.139:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players There are 100 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.