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Live Servers11,501 Players44,974 Populated3,373 Fresh wipes · 3h100 Scanevery 5 min

RS-6023Modded server

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]

Online 74.208.23.165:28045 checked 11m ago

10x monthly wipes moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#6,023
top 27%
Last wipe
12d ago
monthly schedule
Next wipe
T− 22d 9h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.511.5210:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. T− 22d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is showing 0 players on 100 slots right now. Over seven days it averaged 0, and the highest point was 3. The busiest point in the last 48 hours was 17:00 UTC, when it averaged 1 players.

What is the ranking of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

The last seven days of player hours place [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] at #6,023, in the top 27% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

On these Top Rust Servers lists you will find [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]: Best 10x Rust servers, Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.

What is the meaning of the tags on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Published by [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): There are 100 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] run for rules and settings?

10x gather is what [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] runs, as its name shows. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

Server details

What Rust version is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] on?

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] uses Rust network protocol 2634 and build 167781 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] perform?

Its average server fps over the last 48 hours was 15, with a low of 10. Its entity count reached 149,084, including buildings, deployables and all other objects. At its highest, it consumed 3,936 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the server location for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Its name points to North America, but [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 74.208.23.165:28045.

Is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] currently online?

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is online at the moment. Going by its reported uptime, it restarted about 6 hours ago. Across the last 7 full days, it was online for 167 of 168 hours, or 99%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What happens on wipe day on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Across recent wipes, the busiest times averaged 3 players. The latest wipe saw its highest player count 8 hours in.

When does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wipe?

With the force wipe, [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] resets once a month. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The present world has been live since 12 days 16 hours ago. Its tags indicate wipes happen each month.

Connection

What are the steps to join [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

To connect manually, open the console with F1 and type client.connect 74.208.23.165:28045. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://web.fluxer.app/invite/LTRumBFX.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players There are 100 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.