RS-3778Modded server
Bigfoot Island
Online NA 75.111.8.80:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence
Coming wipes
- T− 22d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Bigfoot Island?
On 69 slots, Bigfoot Island has 1 players at this moment. A seven-day average of 1 players was reached, peaking at 5. The busiest point in the last 48 hours was 22:00 UTC, when it averaged 3 players.
What is the ranking of Bigfoot Island?
In North America, Bigfoot Island is #677 on seven-day player hours, with #3,778 overall and a top 17% position among ranked servers.
Tags and filters
Where does Bigfoot Island appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Bigfoot Island: Top modded Rust servers, Top Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Bigfoot Island?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp69 (Max players): It has 69 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): The server browser lists it under North America are the tags Bigfoot Island publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Bigfoot Island?
The map on Bigfoot Island is procedural, size 5,000, seed 1851427332, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Bigfoot Island run for rules and settings?
The name Bigfoot Island does not state a gather rate. The group limit is the game's default of 8 players. pve is the game mode, player combat is disabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What is the Rust version on Bigfoot Island?
On Windows, Bigfoot Island operates Rust network protocol 2634 and build 167398. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does Bigfoot Island perform?
Over the last two days, it ran at an average of 95 server fps, minimum 53. Its entity count reached 163,370, including buildings, deployables and all other objects. Memory usage peaked at 6,049 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can Bigfoot Island be found?
Its NA tag is how Bigfoot Island lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 75.111.8.80:28015.
How reliable is Bigfoot Island?
The server Bigfoot Island is currently online. Going by its reported uptime, it restarted about 37 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
What happens on wipe day on Bigfoot Island?
Across recent wipes, the busiest times averaged 3 players. 6 hours after the latest wipe, the crowd hit its peak.
How often does Bigfoot Island wipe?
A single monthly wipe, the force wipe, is all Bigfoot Island does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The world it is running now dates from 12 days 3 hours ago. The tags specify a monthly wipe schedule.
Joining the server
How can I connect to Bigfoot Island?
Use the console: open Rust, press F1, and type client.connect 75.111.8.80:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://discord.com/invite/Ps5TxDP6rr.