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Live Servers11,454 Players31,206 Populated2,861 Fresh wipes · 3h84 Scanevery 5 min

RS-3630Modded server

QbanSMP

Online 75.132.33.54:25566 checked 12m ago

moddedcarbon
Connect
Players now
0/ 40
0% full
7-day average
1
peak 4
Rank
#3,630
top 16%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:42 UTC8d ago 6 – running 0
Tue 6 Oct, 00:59 UTC9d ago 5 – 1.1 days 0
Mon 5 Oct, 17:26 UTC9d ago 2 – 0.3 days 0
Mon 5 Oct, 05:36 UTC9d ago 2 – 0.5 days 0
Fri 2 Oct, 00:45 UTC13d ago 5 held half 3.2 days 2
Sun 27 Sep, 18:56 UTC17d ago 2 – 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on QbanSMP?

QbanSMP is showing 0 players on 40 slots right now. A seven-day average of 1 players was reached, peaking at 4.

Where does QbanSMP sit in the rankings?

On player hours across seven days, QbanSMP is #3,630, inside the top 16% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry QbanSMP?

These Top Rust Servers lists include QbanSMP: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on QbanSMP?

Published by QbanSMP for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

Which map is running on QbanSMP?

A procedural map of size 2,000 with seed 1013052603, created by the game, is in use on QbanSMP. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on QbanSMP?

The name QbanSMP does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC anti-cheat is active.

Server info

What is the Rust version on QbanSMP?

On Linux, QbanSMP operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.

How well does QbanSMP perform?

Its average server fps over the last 48 hours was 95, with a low of 5. The maximum entities it carried was 24,026, covering buildings, deployables and the rest. Memory usage peaked at 3,402 MB. Players feel lag when fps drops and entities increase.

Where can QbanSMP be found?

No region is published by QbanSMP. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 75.132.33.54:25566.

Is QbanSMP currently online?

Right now, QbanSMP is up and running. Based on the uptime it reports, the last restart was roughly 7 days 23 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on QbanSMP?

The average busiest count over recent wipes is 4 players. The peak of the latest wipe came 22 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

How often does QbanSMP wipe?

Wipes on QbanSMP follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 8 days 1 hours ago.

How to join

What is the process to join QbanSMP?

Use the console: open Rust, press F1, and type client.connect 75.132.33.54:25566. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.