RS-10129Modded server
Dustsackies Rust Server
Online 75.133.62.211:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:18 UTC3d ago | 1 | – | running | 0 |
| Sat 10 Oct, 16:37 UTC3d ago | 1 | – | 0.3 days | 0 |
| Sun 4 Oct, 13:14 UTC9d ago | 1 | halved by day 2 | 6.1 days | 0 |
| Fri 2 Oct, 09:10 UTC11d ago | 1 | held half | 2.2 days | 0 |
| Sat 26 Sep, 22:24 UTC17d ago | 1 | halved by day 1 | 5.4 days | 1 |
| Sun 20 Sep, 21:09 UTC23d ago | 1 | halved by day 1 | 6.1 days | 1 |
| Sat 19 Sep, 20:18 UTC24d ago | 1 | – | 1 days | 0 |
| Fri 18 Sep, 20:21 UTC25d ago | 1 | – | 1 days | 0 |
| Tue 15 Sep, 20:56 UTC28d ago | 1 | held half | 3 days | 0 |
| Tue 15 Sep, 00:36 UTC29d ago | 1 | – | 0.8 days | 0 |
| Sun 13 Sep, 16:29 UTC30d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Dustsackies Rust Server?
Dustsackies Rust Server is showing 0 players on 50 slots right now. A seven-day average of 0 players was reached, peaking at 1.
How is Dustsackies Rust Server ranked?
The last seven days of player hours place Dustsackies Rust Server at #10,129, in the top 45% of ranked servers.
Tags, lists, and filters
Where does Dustsackies Rust Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Dustsackies Rust Server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Dustsackies Rust Server?
Published by Dustsackies Rust Server for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on Dustsackies Rust Server?
Dustsackies Rust Server runs a procedural map of size 4,500 with seed 1, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Dustsackies Rust Server run for rules and settings?
No gather rate is given in the name Dustsackies Rust Server. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is Dustsackies Rust Server on?
Rust network protocol 2634 and build 167584 is what Dustsackies Rust Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
Is Dustsackies Rust Server lag-free?
Its average server fps over the last 48 hours was 108, with a low of 36. At its peak, it held 145,058 entities: everything from buildings to deployables and more. Memory usage peaked at 4,392 MB. Players feel lag when fps drops and entities increase.
What is the location of Dustsackies Rust Server?
A region is not published by Dustsackies Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 75.133.62.211:28015.
What is the uptime of Dustsackies Rust Server?
The server Dustsackies Rust Server is currently online. Based on the uptime it reports, the last restart was roughly 18 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
What happens on wipe day on Dustsackies Rust Server?
Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 25% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.
When does Dustsackies Rust Server wipe?
There is no way to predict the next wipe on Dustsackies Rust Server, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 6 hours ago.
How to join
What is the process to join Dustsackies Rust Server?
Use the console: open Rust, press F1, and type client.connect 75.133.62.211:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.