Top Rust ServersObservatory · live
Live Servers11,445 Players34,353 Populated3,045 Fresh wipes · 3h71 Scanevery 5 min

RS-5473Modded server

[QC] WILL 2026 PVE

Online 75.154.161.94:28015 checked 10m ago

moddedoxidepve
Connect
Players now
0/ 50
0% full
7-day average
0
peak 4
Rank
#5,473
top 25%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:51 UTC FW12d ago 2 – running 0
Tue 29 Sep, 23:14 UTC14d ago 2 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on [QC] WILL 2026 PVE?

[QC] WILL 2026 PVE is showing 0 players on 50 slots right now. Over seven days it averaged 0, and the highest point was 4. Over the last 48 hours, the peak hour was 17:00 UTC, with an average of 1 players.

How is [QC] WILL 2026 PVE ranked?

On player hours across seven days, [QC] WILL 2026 PVE is #5,473, inside the top 25% of all ranked servers.

Tags, lists, and filters

Where does [QC] WILL 2026 PVE show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include [QC] WILL 2026 PVE: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [QC] WILL 2026 PVE?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Running game build 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags [QC] WILL 2026 PVE publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on [QC] WILL 2026 PVE?

A procedural map of size 5,000 with seed 753808557, created by the game, is in use on [QC] WILL 2026 PVE. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does [QC] WILL 2026 PVE run for rules and settings?

No gather rate is given in the name [QC] WILL 2026 PVE. Groups use the default maximum of 8 players. pve is the game mode, player combat is disabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.

Server info

What version is [QC] WILL 2026 PVE running?

On Windows, [QC] WILL 2026 PVE operates Rust network protocol 2634 and build 166494. Joining requires matching protocols, and Steam updates your game automatically.

Is [QC] WILL 2026 PVE lag-free?

Over the last two days, it ran at an average of 100 server fps, minimum 79. At its peak, it held 150,578 entities: everything from buildings to deployables and more. Memory usage peaked at 6,636 MB. What players experience as lag comes from low fps and a rising entity count.

What is the server location for [QC] WILL 2026 PVE?

A region is not published by [QC] WILL 2026 PVE. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 75.154.161.94:28015.

What is the uptime of [QC] WILL 2026 PVE?

Right now, [QC] WILL 2026 PVE is up and running. Based on the uptime it reports, the last restart was roughly 6 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on [QC] WILL 2026 PVE?

The average busiest count over recent wipes is 2 players. The latest wipe saw its highest player count 4 hours in.

On what schedule does [QC] WILL 2026 PVE wipe?

Not enough wipe data exists yet to identify the rhythm of [QC] WILL 2026 PVE. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 10 hours ago.

Joining the server

How can I connect to [QC] WILL 2026 PVE?

Use the console: open Rust, press F1, and type client.connect 75.154.161.94:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build Running game build 166494.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.