RS-5512Modded server
Cyclops Monthly Server {US}
Online 76.133.206.131:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Cyclops Monthly Server {US}?
On 50 slots, Cyclops Monthly Server {US} has 3 players at this moment. Its seven-day average is 1 players, with a peak of 3. Over the last 48 hours, the peak hour was 02:00 UTC, with an average of 3 players.
What is the ranking of Cyclops Monthly Server {US}?
Ranked #5,512 on seven-day player hours, Cyclops Monthly Server {US} is in the top 25% of all ranked servers.
Tags and filters
Where does Cyclops Monthly Server {US} appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Cyclops Monthly Server {US} among their servers: Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on Cyclops Monthly Server {US}?
The game's server browser reads the tags that Cyclops Monthly Server {US} publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Cyclops Monthly Server {US}?
Cyclops Monthly Server {US} runs a procedural map of size 4,250 with seed 481893192, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Cyclops Monthly Server {US} run for rules and settings?
The name Cyclops Monthly Server {US} does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. The server runs with VAC on.
Server info
What Rust version is Cyclops Monthly Server {US} on?
Rust network protocol 2634 and build 167781 is what Cyclops Monthly Server {US} runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on Cyclops Monthly Server {US}?
The last 48 hours saw it average 75 server fps, never going under 26. The maximum entities it carried was 225,850, covering buildings, deployables and the rest. Its memory use reached 5,920 MB at most. A climbing entity count and low fps are the source of the lag players feel.
Where can Cyclops Monthly Server {US} be found?
The name of Cyclops Monthly Server {US} points to North America, though no region tag is published. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 76.133.206.131:28015.
Is Cyclops Monthly Server {US} currently online?
Right now, Cyclops Monthly Server {US} is up and running. Going by its reported uptime, it restarted about 6 hours ago. The first time Top Rust Servers saw it was on 15 October 2026.
Wipe schedule
On what schedule does Cyclops Monthly Server {US} wipe?
The record holds too few wipes to determine Cyclops Monthly Server {US}'s pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 15 days 4 hours ago.
Connection
What are the steps to join Cyclops Monthly Server {US}?
Use the console: open Rust, press F1, and type client.connect 76.133.206.131:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.
