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Live Servers11,449 Players34,910 Populated2,970 Fresh wipes · 3h82 Scanevery 5 min

RS-6325Modded server

California | Build Server

Online NA 76.133.251.206:29015 checked 12m ago

monthly wipes vanillamoddedoxide
Connect
Players now
1/ 50
2% full
7-day average
0
peak 2
Rank
#6,325
top 29% · #1027 in NA
Last wipe
13d ago
monthly schedule
Next wipe
T− 21d 15h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence

usual gap7.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. T− 21d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW13d ago 1 – running 0
Thu 24 Sep, 05:29 UTC20d ago 2 halved by day 1 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on California | Build Server?

California | Build Server is showing 1 players on 50 slots right now. A seven-day average of 0 players was reached, peaking at 2. At 04:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of California | Build Server?

In North America, California | Build Server is #1,027 on seven-day player hours, with #6,325 overall and a top 29% position among ranked servers.

Tags, lists, and filters

Where does California | Build Server appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find California | Build Server: Top modded Rust servers, Best Rust build servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on California | Build Server?

Published by California | Build Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): In the server browser, this appears under North America. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What is the map on California | Build Server?

A procedural map of size 4,500 with seed 1337, created by the game, is in use on California | Build Server. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.

Which settings and rules apply on California | Build Server?

You will not find a gather rate in the name California | Build Server. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The label vanilla is used: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC anti-cheat is active.

About the server

What Rust version is California | Build Server on?

California | Build Server uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is California | Build Server lag-free?

Its average server fps over the last 48 hours was 232, with a low of 179. Its entity count reached 13,885, including buildings, deployables and all other objects. Memory usage peaked at 2,534 MB. What players experience as lag comes from low fps and a rising entity count.

What is the location of California | Build Server?

Its NA tag is how California | Build Server lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 76.133.251.206:29015.

Is California | Build Server currently online?

California | Build Server is online at the moment. Going by its reported uptime, it restarted about 39 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What can you expect on wipe day on California | Build Server?

Across recent wipes, the busiest times averaged 2 players. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.

How often does California | Build Server wipe?

A single monthly wipe, the force wipe, is all California | Build Server does. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 13 days 9 hours ago. Its tags indicate wipes happen each month.

Connection

What is the process to join California | Build Server?

To connect manually, open the console with F1 and type client.connect 76.133.251.206:29015. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://discord.com/invite/t77M3yAgKu.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players There are 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Running game build 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.