RS-15973Modded server
RH dev test (private - ignore)
Offline 76.147.194.226:28115 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:04 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on RH dev test (private - ignore)?
Currently, RH dev test (private - ignore) is offline; the last sighting was 11 days 11 hours ago.
How is RH dev test (private - ignore) ranked?
The last seven days of player hours place RH dev test (private - ignore) at #15,973, in the top 70% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry RH dev test (private - ignore)?
These Top Rust Servers lists count RH dev test (private - ignore) among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on RH dev test (private - ignore)?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags RH dev test (private - ignore) publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on RH dev test (private - ignore)?
A procedural map, created by the game, is in use on RH dev test (private - ignore).
What settings and rules does RH dev test (private - ignore) use?
No gather rate is given in the name RH dev test (private - ignore). Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on RH dev test (private - ignore)?
RH dev test (private - ignore) uses Rust network protocol 2633 and build 163794 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can RH dev test (private - ignore) be found?
There is no region published by RH dev test (private - ignore). Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 76.147.194.226:28115 is its address.
How reliable is RH dev test (private - ignore)?
The server RH dev test (private - ignore) is down at the moment, with its last appearance 11 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 3 October 2026.
Wipe details
What happens on wipe day on RH dev test (private - ignore)?
Recent wipes saw an average peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
How often does RH dev test (private - ignore) wipe?
Not enough wipe data exists yet to identify the rhythm of RH dev test (private - ignore). Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 13 hours ago.
Joining the server
What is the process to join RH dev test (private - ignore)?
To connect manually, open the console with F1 and type client.connect 76.147.194.226:28115. Or click Launch Rust on this page to open Rust through Steam and connect directly.