RS-13274Modded server
f3nta1 server
Offline 76.164.201.154:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on f3nta1 server?
Currently, f3nta1 server is offline; the last sighting was 23 days 5 hours ago.
Where does f3nta1 server sit in the rankings?
The last seven days of player hours place f3nta1 server at #13,274, in the top – of ranked servers.
Server tags and lists
Where does f3nta1 server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count f3nta1 server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on f3nta1 server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags f3nta1 server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on f3nta1 server?
A procedural map, created by the game, is in use on f3nta1 server.
What settings and rules does f3nta1 server use?
You will not find a gather rate in the name f3nta1 server. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC off.
About the server
What Rust version is f3nta1 server on?
Rust network protocol 2633 and build 164530 is what f3nta1 server runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the server location for f3nta1 server?
There is no region published by f3nta1 server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 76.164.201.154:28015.
What is the uptime of f3nta1 server?
Currently offline is f3nta1 server, last seen 23 days 5 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 20 September 2026.
Wipe details
When does f3nta1 server wipe?
The record holds too few wipes to determine f3nta1 server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 23 days 6 hours ago.
Joining the server
How can I connect to f3nta1 server?
To connect manually, open the console with F1 and type client.connect 76.164.201.154:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.