Top Rust ServersObservatory · live
Live Servers11,461 Players33,597 Populated2,980 Fresh wipes · 3h58 Scanevery 5 min

RS-15956Modded server

RFC's Test Server

Online 76.18.83.131:28015 checked 13m ago

moddedoxide
Connect
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,956
top 71%
Last wipe
12d ago
no schedule published
Next wipe
T− 22d 13h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. T− 22d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:54 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on RFC's Test Server?

RFC's Test Server is showing 0 players on 2 slots right now. The average over the last seven days comes to 0 players.

How is RFC's Test Server ranked?

The last seven days of player hours place RFC's Test Server at #15,956, in the top 71% of ranked servers.

Tags, lists, and filters

Where does RFC's Test Server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find RFC's Test Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RFC's Test Server?

The game's server browser reads the tags that RFC's Test Server publishes: gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on RFC's Test Server?

A procedural map, created by the game, is in use on RFC's Test Server.

What settings and rules does RFC's Test Server use?

The name RFC's Test Server does not state a gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

Server details

What is the Rust version on RFC's Test Server?

RFC's Test Server uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of RFC's Test Server?

A region is not published by RFC's Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 76.18.83.131:28015.

How reliable is RFC's Test Server?

The server RFC's Test Server is currently online. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 15 September 2026.

Wipe schedule

What happens on wipe day on RFC's Test Server?

The average busiest count over recent wipes is 0 players. The peak of the latest wipe came 0 hours after it began.

How often does RFC's Test Server wipe?

A single monthly wipe, the force wipe, is all RFC's Test Server does. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 12 days 9 hours ago.

How to join

What are the steps to join RFC's Test Server?

To connect, start Rust, hit F1, and enter client.connect 76.18.83.131:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players Player slots: 2.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.