RS-15986Modded server
Atlantis 2.0 (US-East, Testing)
Online 76.26.69.18:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 00:52 UTC4d ago | 0 | – | running | 0 |
| Mon 14 Sep, 23:46 UTC28d ago | 0 | – | 24 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Atlantis 2.0 (US-East, Testing)?
Atlantis 2.0 (US-East, Testing) is showing 0 players on 5 slots right now. The average over the last seven days comes to 0 players.
Where does Atlantis 2.0 (US-East, Testing) sit in the rankings?
The last seven days of player hours place Atlantis 2.0 (US-East, Testing) at #15,986, in the top 71% of ranked servers.
Server tags and lists
Where does Atlantis 2.0 (US-East, Testing) appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Atlantis 2.0 (US-East, Testing) among their servers: Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Atlantis 2.0 (US-East, Testing)?
Published by Atlantis 2.0 (US-East, Testing) for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on Atlantis 2.0 (US-East, Testing)?
The map on Atlantis 2.0 (US-East, Testing) is procedural, size 3,000, seed 6645, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on Atlantis 2.0 (US-East, Testing)?
No gather rate is given in the name Atlantis 2.0 (US-East, Testing). Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Atlantis 2.0 (US-East, Testing)?
On Linux, Atlantis 2.0 (US-East, Testing) operates Rust network protocol 2634 and build 167231. The protocol must match for you to join; Steam will update your game.
What is the performance like on Atlantis 2.0 (US-East, Testing)?
Over the last two days, it ran at an average of 226 server fps, minimum 67. Its entity count reached 45,867, including buildings, deployables and all other objects. At its highest, it consumed 2,516 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Where can Atlantis 2.0 (US-East, Testing) be found?
Its name points to North America, but Atlantis 2.0 (US-East, Testing) publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 76.26.69.18:28025.
How reliable is Atlantis 2.0 (US-East, Testing)?
Right now, Atlantis 2.0 (US-East, Testing) is up and running. The uptime it gives suggests a restart around 4 days 21 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Atlantis 2.0 (US-East, Testing)?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How often does Atlantis 2.0 (US-East, Testing) wipe?
Not enough wipe data exists yet to identify the rhythm of Atlantis 2.0 (US-East, Testing). A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 4 days 22 hours ago.
How to join
How can I connect to Atlantis 2.0 (US-East, Testing)?
Use the console: open Rust, press F1, and type client.connect 76.26.69.18:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you.