RS-15636Modded server
Local Rust
Offline 77.110.98.223:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Local Rust?
Currently, Local Rust is offline; the last sighting was 2 days 9 hours ago. A seven-day average of 0 players was reached, peaking at 1.
Where does Local Rust sit in the rankings?
The last seven days of player hours place Local Rust at #15,636, in the top 70% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Local Rust?
These Top Rust Servers lists include Local Rust: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Local Rust?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Local Rust publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on Local Rust?
Local Rust uses a procedural map, which the game generates.
Which settings and rules apply on Local Rust?
You will not find a gather rate in the name Local Rust. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What version is Local Rust running?
On Windows, Local Rust operates Rust network protocol 2634 and build 167398. Joining requires matching protocols, and Steam updates your game automatically.
Where can Local Rust be found?
No region is published by Local Rust. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 77.110.98.223:28015.
Is Local Rust currently online?
The server Local Rust is down at the moment, with its last appearance 2 days 9 hours ago. Across the last 2 full days, it was online for 0 of 48 hours, or 0%. Its first appearance in Top Rust Servers was on 11 October 2026.
Wipe details
When does Local Rust wipe?
Not enough wipe data exists yet to identify the rhythm of Local Rust. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 2 days 10 hours ago.
Connection
How can I connect to Local Rust?
Use the console: open Rust, press F1, and type client.connect 77.110.98.223:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.