RS-16084Modded server
myserver
Offline 77.246.251.228:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is myserver?
Currently, myserver is offline; the last sighting was 13 days 3 hours ago.
How is myserver ranked?
The last seven days of player hours place myserver at #16,084, in the top 69% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry myserver?
These Top Rust Servers lists count myserver among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on myserver?
The game's server browser reads the tags that myserver publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on myserver?
A procedural map, created by the game, is in use on myserver.
What settings and rules does myserver use?
The name myserver does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server details
What version is myserver running?
Rust network protocol 2633 and build 165217 is what myserver runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can myserver be found?
No region is published by myserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 77.246.251.228:28015 is its address.
What is the uptime of myserver?
The server myserver is down at the moment, with its last appearance 13 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 1 October 2026.
Wipe details
When does myserver wipe?
Not enough wipe data exists yet to identify the rhythm of myserver. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 9 hours ago.
How to join
What are the steps to join myserver?
To connect, start Rust, hit F1, and enter client.connect 77.246.251.228:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.