RS-16909Modded server
ServerName
Offline 77.40.62.79:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on ServerName?
Currently, ServerName is offline; the last sighting was 16 days 4 hours ago.
Where does ServerName sit in the rankings?
The last seven days of player hours place ServerName at #16,909, in the top 71% of ranked servers.
Server tags and lists
Where does ServerName show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include ServerName: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ServerName?
The game's server browser reads the tags that ServerName publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): It has 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on ServerName?
ServerName uses a procedural map, which the game generates.
Which settings and rules apply on ServerName?
You will not find a gather rate in the name ServerName. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is ServerName running?
On Windows, ServerName operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of ServerName?
No region is published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 77.40.62.79:28015.
How reliable is ServerName?
Currently offline is ServerName, last seen 16 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 28 September 2026.
Wipe details
When does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 16 days 6 hours ago.
How to join
How can I connect to ServerName?
Use the console: open Rust, press F1, and type client.connect 77.40.62.79:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.