RS-···Modded server
Local Rust Custom Map Test
Offline 77.73.135.51:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Local Rust Custom Map Test?
Local Rust Custom Map Test is offline at this moment; the last signal was 31 days 10 hours ago.
Server tags and lists
On Top Rust Servers, which lists and filters carry Local Rust Custom Map Test?
These Top Rust Servers lists include Local Rust Custom Map Test: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Local Rust Custom Map Test?
Published by Local Rust Custom Map Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs162929 (Build): Game build: 162929; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What settings and rules does Local Rust Custom Map Test use?
The name Local Rust Custom Map Test does not state a gather rate. Up to 8 players per group, as the game defaults. pve is the game mode, no player versus player combat. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What version is Local Rust Custom Map Test running?
Rust network protocol 2633 and build 162929 is what Local Rust Custom Map Test runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of Local Rust Custom Map Test?
There is no region published by Local Rust Custom Map Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 77.73.135.51:28015.
Is Local Rust Custom Map Test currently online?
The server Local Rust Custom Map Test is down at the moment, with its last appearance 31 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
When does Local Rust Custom Map Test wipe?
Too few wipes are recorded for Local Rust Custom Map Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 32 days 11 hours ago.
How to join
How can I connect to Local Rust Custom Map Test?
To connect manually, open the console with F1 and type client.connect 77.73.135.51:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.