RS-14756Modded server
your_server_name
Offline 77.79.179.249:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:33 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is your_server_name?
Currently, your_server_name is offline; the last sighting was 10 days 8 hours ago.
Where does your_server_name sit in the rankings?
The last seven days of player hours place your_server_name at #14,756, in the top 65% of ranked servers.
Tags, lists, and filters
Where does your_server_name appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count your_server_name among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on your_server_name?
Published by your_server_name for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What does your_server_name run for rules and settings?
No gather rate is given in the name your_server_name. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What Rust version is your_server_name on?
Rust network protocol 2634 and build 166652 is what your_server_name runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can your_server_name be found?
No region is published by your_server_name. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 77.79.179.249:28015.
How reliable is your_server_name?
Currently offline is your_server_name, last seen 10 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe cycle
What happens on wipe day on your_server_name?
Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in.
How often does your_server_name wipe?
Too few wipes are recorded for your_server_name to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 8 hours ago.
How to join
How can I connect to your_server_name?
To connect, start Rust, hit F1, and enter client.connect 77.79.179.249:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.