RS-16084Modded server
rustiadump (public build)
Offline 77.85.188.246:28115 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on rustiadump (public build)?
rustiadump (public build) is offline at this moment; the last signal was 12 days 17 hours ago.
What is the ranking of rustiadump (public build)?
Ranked #16,084 on seven-day player hours, rustiadump (public build) is in the top 69% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry rustiadump (public build)?
These Top Rust Servers lists include rustiadump (public build): Top modded Rust servers and Best Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on rustiadump (public build)?
Published by rustiadump (public build) for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on rustiadump (public build)?
rustiadump (public build) uses a procedural map, which the game generates.
What does rustiadump (public build) run for rules and settings?
No gather rate is given in the name rustiadump (public build). The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on rustiadump (public build)?
On Linux, rustiadump (public build) operates Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.
What is the server location for rustiadump (public build)?
No region is published by rustiadump (public build). What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 77.85.188.246:28115 is its address.
Is rustiadump (public build) currently online?
Currently offline is rustiadump (public build), last seen 12 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 1 October 2026.
Wipe details
How often does rustiadump (public build) wipe?
Not enough wipe data exists yet to identify the rhythm of rustiadump (public build). Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 18 hours ago.
Connection
What are the steps to join rustiadump (public build)?
To connect manually, open the console with F1 and type client.connect 77.85.188.246:28115. Or click Launch Rust on this page to open Rust through Steam and connect directly.