RS-16502Modded server
Cinematic Local Test
Offline 77.90.52.22:28115 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Cinematic Local Test?
Currently, Cinematic Local Test is offline; the last sighting was 16 days 11 hours ago.
Where does Cinematic Local Test sit in the rankings?
Ranked #16,502 on seven-day player hours, Cinematic Local Test is in the top 70% of all ranked servers.
Tags and filters
Where does Cinematic Local Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Cinematic Local Test among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on Cinematic Local Test?
The game's server browser reads the tags that Cinematic Local Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Cinematic Local Test?
A procedural map, created by the game, is in use on Cinematic Local Test.
What does Cinematic Local Test run for rules and settings?
The name Cinematic Local Test does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC anti-cheat is active.
Server info
What is the Rust version on Cinematic Local Test?
On Windows, Cinematic Local Test operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.
Where can Cinematic Local Test be found?
No region is published by Cinematic Local Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 77.90.52.22:28115.
Is Cinematic Local Test currently online?
Cinematic Local Test is offline now; the last time it was seen was 16 days 11 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 27 September 2026.
Wipe schedule
On what schedule does Cinematic Local Test wipe?
Not enough wipe data exists yet to identify the rhythm of Cinematic Local Test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 20 hours ago.
Joining the server
How can I connect to Cinematic Local Test?
Use the console: open Rust, press F1, and type client.connect 77.90.52.22:28115. Or simply click Launch Rust here; it opens the game through Steam and connects you.