RS-14392Modded server
Development Server
Offline 78.126.161.121:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:50 UTC17d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Development Server?
Currently, Development Server is offline; the last sighting was 14 days 2 hours ago.
How is Development Server ranked?
Ranked #14,392 on seven-day player hours, Development Server is in the top 60% of all ranked servers.
Tags, lists, and filters
Where does Development Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Development Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Development Server?
Published by Development Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on Development Server?
A procedural map, created by the game, is in use on Development Server.
Which settings and rules apply on Development Server?
No gather rate is given in the name Development Server. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server details
What Rust version is Development Server on?
Rust network protocol 2633 and build 165217 is what Development Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the location of Development Server?
No region is published by Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 78.126.161.121:28015 is its address.
What is the uptime of Development Server?
Currently offline is Development Server, last seen 14 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 27 September 2026.
Wipe schedule
What happens on wipe day on Development Server?
Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 1 hours in.
When does Development Server wipe?
Too few wipes are recorded for Development Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 2 hours ago.
Connection
How can I connect to Development Server?
To connect manually, open the console with F1 and type client.connect 78.126.161.121:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.