RS-12175Modded server
HighSchool
Online 78.130.222.69:28083 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence
Coming wipes
- T− 22d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:54 UTC FW12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on HighSchool?
On 60 slots, HighSchool has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1.
Where does HighSchool sit in the rankings?
On player hours across seven days, HighSchool is #12,175, inside the top 55% of all ranked servers.
Tags and filters
Where does HighSchool appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count HighSchool among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on HighSchool?
The game's server browser reads the tags that HighSchool publishes: gmrust (Game mode): Standard survival, as in Rust; mp60 (Max players): It has 60 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on HighSchool?
HighSchool runs a procedural map of size 4,000 with seed 55510390, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does HighSchool use?
You will not find a gather rate in the name HighSchool. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What version is HighSchool running?
HighSchool uses Rust network protocol 2634 and build 166494 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Is HighSchool lag-free?
Its average server fps over the last 48 hours was 13, with a low of 8. The maximum entities it carried was 93,567, covering buildings, deployables and the rest. At its highest, it consumed 4,180 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for HighSchool?
There is no region published by HighSchool. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 78.130.222.69:28083.
Is HighSchool currently online?
HighSchool is online at the moment. Based on the uptime it reports, the last restart was roughly 12 days 5 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 17 September 2026.
Wipe cycle
What happens on wipe day on HighSchool?
Across recent wipes, the busiest times averaged 1 players. 4 hours after the latest wipe, the crowd hit its peak.
How often does HighSchool wipe?
A single monthly wipe, the force wipe, is all HighSchool does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The present world has been live since 12 days 7 hours ago.
Connection
What is the process to join HighSchool?
To connect manually, open the console with F1 and type client.connect 78.130.222.69:28083. Or click Launch Rust on this page to open Rust through Steam and connect directly.