Top Rust ServersObservatory · live
Live Servers11,462 Players37,371 Populated3,095 Fresh wipes · 3h112 Scanevery 5 min

RS-2493Modded server

Test Server

Offline 78.17.117.14:28015 checked 16h ago

moddedcarbon
Connect
Players now
50/ 50
100% full
7-day average
50
peak 50
Rank
#2,493
top 11%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak50players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctSat 26 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 50, 7 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:09 UTC7d ago 50 – running 50
Thu 1 Oct, 19:17 UTC FW13d ago – – 5.7 days 50
Sat 26 Sep, 09:22 UTC18d ago – – 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Test Server?

Test Server is offline at this moment; the last signal was 16 hours ago. A seven-day average of 50 players was reached, peaking at 50. At 14:00 UTC it was busiest in the last 48 hours, averaging 50 players.

How is Test Server ranked?

Ranked #2,493 on seven-day player hours, Test Server is in the top 11% of all ranked servers.

Tags, lists, and filters

Where does Test Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include Test Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.

What is the meaning of the tags on Test Server?

The game's server browser reads the tags that Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What settings and rules does Test Server use?

No gather rate is given in the name Test Server. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is disabled.

About the server

What Rust version is Test Server on?

Test Server uses Rust network protocol 2634 and build 167398 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for Test Server?

No region is published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 78.17.117.14:28015.

Is Test Server currently online?

The server Test Server is down at the moment, with its last appearance 16 hours ago. It spent 6 of the last 168 hours online across 7 days, giving 4% uptime. The first time Top Rust Servers saw it was on 15 September 2026.

Wipe schedule

What can you expect on wipe day on Test Server?

Across recent wipes, the busiest times averaged 50 players. 7 hours after the latest wipe, the crowd hit its peak.

When does Test Server wipe?

Wipes on Test Server follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 19 hours ago.

Connection

What is the process to join Test Server?

Use the console: open Rust, press F1, and type client.connect 78.17.117.14:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players It has 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Running game build 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.